![]() Period! Until yesterday despite the very low price, it was the king of visual quality on consumer market. While dreaming of the next wonderful headset, let’s see what I got with the G2 at only 530 euro.įirst of all, the G2 is an appetizer of next generation visual quality. halo strap), adjustable eye relief, focus and IPD, removable gasket and cover, not too much heavy or bulky, suspended speakers with hi-fi 3D audio, custom aspherical lenses, (micro)OLED display, at least the same FoV as the Index, very high definition, clarity and visual quality, with a resolution on par with the rendering power of actual or next generation high-end hardware, eye-tracking ready for foveated rendering, wi-fi streaming from PC, very good controllers and the not bulky but high-quality inside-out tracking I described a moment ago, hopefully able even to track the full body through additional trackers. So I decided to buy the G2 while waiting for a next generation headset putting together the pros of Index and G2 and going even beyond: high customizable comfort (e.g. Maybe the Index 2 will have the right solution, we’ll see. I would like a lighthouse system integrated in headset or PC case or monitor, without bulk and too many cables. Further, lighthouse tracking is a dealbreaker for me, because base stations are too bulky for my living room. I cannot stand the outdated visual quality of Index, despite I’m aware it’s the best all-round headset still today. ![]() For me, visual and audio quality is what really matters in today VR, more than tracking. The price is important, because you have to relate quality to price. ![]() I bought it from HP Store Italia for 530 euro. Now I have ASUS ROG STRIX RTX 3080 OC white, AMD Ryzen 9 5900X, 32GB RAM G.Skill Trident 3600MHz c14, MB X570 ROG Crosshair VIII Dark Hero, SSD NVMe M.2 Sabrent Rocket 4 plus 2TB, PSU Seasonic Prime TX-Series 1000W 80 PLUS TitaniumĪctually I have been intensely using my Reverb G2 since two weeks ( update: now months). Because of the Covid epidemic and semiconductors crisis (nVidia GPUs were nowhere to be found as well as very expensive in my country, Italy), I couldn’t update my PC until a month ago. I was very happy with PSVR, I played a lot of VR games, more than flat games! It’s a very good headset, but PS4 hardware is a bottleneck today. However PSVR was my daily driver for too much long time. Lately I managed to test the Quest 2 intensely, you can read my review here. the Rift S) I tried also more than one time the two Quests and the Valve Index by a friend of mine. I tried a few headsets while attending gaming events (e.g. The result of these studies is a long series of articles that you can find on this page. I also started reading articles and reviews about all headsets and VR games released since 2016, even the ones that I have never been able to try. I have a degree in physics so I have a good background. I became addicted and I began to seriously study VR technology on academic-grade texts and articles. The “WOW” effect was strong despite the limitations of early headsets and hardware. My first “serious” VR experience started with PSVR (my first VR headset) and Oculus Rift CV1 (a friend lent it to me for a few months, but my old PC was not powerful enough to enjoy “serious” VR gaming). Previously I was disappointed by the diminuitive experience offered by the early VR “toys”: Google Cardboard and Samsung Gear VR, which I played with friends or while attending public events. I have been playing “serious” VR since 2017, at the beginning of the VR consumer era. However I updated my review in the following months. I wrote the review 15 days after the G2 purchase.
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